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Some other little features that you'll probably enjoy in the interface are the connected research, build, and systems managers. Thank God, cause that really put a damper on some of the enjoyment of the last game. ![]() This significantly reduces the time it takes to harvest the rest of the resources in a given level. There are a couple of new goodies that will make your experience more enjoyable most notably the time compression feature that allows for you to speed up the game to eight times faster than normal. It wasn't necessary, but again, it really didn't detract from the game except for being a little distracting when using the sensors manager at times. One of these was the new fog of war, which aside from hiding resources really did nothing for me. You may not really think all of them are important, or really good for that matter, but none of them detract from the experience of the game. But that was really a minor thing in the overall experience.įor any of the Homeworld fans out there, you will notice a few changes to the interface. It may be the Canadian accents some of the pilots have, or that they tried to have a little more fun with the pilot voices, but something was strange and didn't quite fit with a couple of them. Some of the voice acting in the game just sounded a little strange to me though. Some of them are borrowed from the first game, but that was to be expected. The music is once again extraordinary and really gets you involved in the game more than most other scores in other games are likely to and the sound effects are also top notch again. Most of the sound in the game is really top notch however. It may be that everything in the original seemed so believable, whereas in Cataclysm there were some ship powers and soundbytes that just seemed a bit unbelievable or off. The game really doesn't have the same kind of "daunting task" atmosphere that was really just so perfect in the first one. The one thing that disappointed me about the game is along the same lines as those too perfect ships. They really are beautiful when it comes down to it but may be just a pinch too perfect. Ships in Cataclysm are a bit more symmetrical and "just so" than they were in the last one. I really can't decide whether this detracts from the game or not as I thought the strangely designed and often lopsided looking ships in the first one were beautiful and fit perfectly with the overall feel of the game. Ships in the game are a bit more ergonomically designed. #Homeworld cataclysm units software#The game is a good deal better looking if you have 3D acceleration, but it can run in software mode. The first thing you'll notice is that the game runs on the same beautiful engine as the original and it is used to the fullest with beautifully detailed ships and lush planets and backgrounds. It is at this point, just a couple of missions into the game that things start to get really dangerous and interesting. It does this to half of your ship and before the whole thing is taken, the infected half is discharged into space. The Beast functions by subverting all biological and technological systems immediately converting them to its purpose. The entity later referred to as The Beast resides therein and during scientific experiments your ship accidentally releases it from slumber. Inside the pod lies one of the most dangerous forces that the universe ever birthed. ![]() The main plot of the game revolves around a discovery that you make in one of the early missions of the game when you run across a derelict escape pod. That is where you start the game and things only get crazier after that. A distress call from the Hiigara is received and you are called to help with a battle raging with one of the Imperial factions in orbit over the homeworld. You control one of the Somtaaw's command ships that is minding its own business out in space mining asteroids one day. ![]() You play one of these small mining Kiith called the Somtaaw. #Homeworld cataclysm units for free#Meanwhile, the Kiith (along the lines of a clan) have returned to their old pecking order leaving the smaller Kiith to fend for themselves and purchase technology that others gained for free from the Kiith council. The Empire has fractured after the loss and is fighting with itself and others in an attempt to gain back power. #Homeworld cataclysm units full#The story takes place shortly after the first game ended and the Kushan have taken their homeworld of Hiigara back from the Taidan Empire (you can view the opening video in full below in the media section). ![]()
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